![the darkness ii sys req the darkness ii sys req](https://2.bp.blogspot.com/-2IXtVm68PP8/WiFOm7b9cRI/AAAAAAAAANE/f5BdcLUSBIMApCChAWfXwMx2cucpL4gmQCLcBGAs/s1600/2843200-darksouls2-4.jpg)
Our quad-core was not taxed even when there were lots of NPCs on-screen, and the engine seems to scale well on dual-core CPUs. This basically means that those SLI gamers might encounter some performance issues with it until Nvidia releases a proper profile.Īs we can see, The Darkness II is not stressing the CPU at all, meaning that it’s GPU-bound. Nvidia hasn’t released any SLI profile for the game therefore, we couldn’t get SLI to work even when we forced AFR2 or when we tried to run it via Dark Sector’s profile.
![the darkness ii sys req the darkness ii sys req](https://screenshots.gamerinfo.net/dark-souls-2/122988.jpg)
Not that it matters as the game runs flawlessly, even with a single GTX 275. Although the game implements PhysX effects, it doesn’t accelerate those effects via Nvidia’s GPUs. As always, we used an overclocked Q9650 at 4.2Ghz with 4GB RAM, a GTX295, Windows 7-64Bit and the latest version of Nvidia’s ForceWare. This is not surprising at all as the game uses Digital Extremes’ in-house engine, the Evolution Engine, that was used to Dark Sector, a third-person game that was also well optimized.
#The darkness ii sys req Pc#
Some of you might be initially disappointed with the fact that the game is not developed by Starbreeze, developers of the first part, but from what we’ve seen so far, The Darkness II performs amazingly good on a lot of PCs and is quite friendly to low-end PC configurations. The Darkness II has just been released on the PC, and it’s time to see how Digital Extremes’ little baby performs on our beloved platform.